Where Was It Held?
The Game Developers Conference (GDC) is one of the largest and most prestigious events in the gaming industry. Each year, thousands of game developers from around the world gather to share their knowledge and experiences, as well as learn about the latest trends and technologies in gaming.
What Was Covered?
GDC 2017 was packed with a wide range of topics, including game design, programming, art, audio, and business. Here are some of the key themes that were covered during the event:
Virtual Reality (VR) and Augmented Reality (AR)
Virtual reality and augmented reality technologies are rapidly evolving, and GDC 2017 saw a range of sessions and talks dedicated to these emerging platforms. Developers learned about the latest advancements in VR and AR hardware and software, as well as best practices for creating immersive experiences that take advantage of these technologies.
Artificial Intelligence (AI) and Machine Learning (ML)
Artificial intelligence and machine learning are becoming increasingly important tools in game development. GDC 2017 featured a range of talks and workshops on how to incorporate AI and ML into games, as well as the ethical implications of using these technologies.
Cloud Computing and Serverless Architectures
Cloud computing and serverless architectures are becoming more popular among game developers, as they offer cost-effective ways to scale up or down depending on demand. GDC 2017 saw a range of sessions on how to use cloud services like AWS, Google Cloud, and Microsoft Azure to build scalable games.
Mobile Game Development
Mobile gaming continues to grow in popularity, and GDC 2017 featured a range of talks and workshops on developing games for iOS, Android, and other platforms. Developers learned about the latest trends and best practices in mobile game development, as well as how to optimize their games for different devices and screen sizes.
What You Missed
If you weren’t at GDC 2017, you missed out on a lot of exciting news and announcements from the gaming industry. Here are some of the key takeaways from the event:
Sony’s PlayStation VR 2
Sony announced its next-generation virtual reality headset, the PlayStation VR 2, at GDC 2017. The new headset features improved tracking and resolution, as well as support for eye-tracking technology. This will allow developers to create more immersive and interactive experiences that take advantage of the latest VR hardware.
Microsoft’s Project Scorpio
Microsoft announced its next-generation console, codenamed Project Scorpio, at GDC 2017. The new console promises to offer improved performance, support for 4K resolution, and compatibility with existing Xbox One games. This will make it easier for developers to create cross-platform experiences that work seamlessly across different devices.
Apple’s ARKit and ARCore
Apple and Google both announced updates to their augmented reality platforms at GDC 2017. ARKit now supports metal shaders, which will allow developers to create more realistic and interactive AR experiences.